Topic outline

  • Just as you learned that there are always a gravitational pull and the upward tension pull toward the pivot point on a pendulum, this 'tension pull' can also be compared to a pull of an object toward the center of another object it is moving around, or orbiting - this is a gravitational pull.

    When an object is moving around another, the object orbiting is also moving forward so there is a 'gravitational vector' and an 'acceleration vector." The acceleration vector keeps the object rotating. The speed or momentum of the object in its circular path keeps the object from allowing gravity to pull the object out of orbit.  If the circular momentum of the orbiting object decreases by enough, the object will fall out of orbit and  gravity will pull the object out of orbit toward the object it is orbiting.

    Here are some interactive games to try your skill at keeping an object moving around another(in a circular motion) just as its gravitational and acceleration vectors are changing!

    image:race track


                              



    • Find out how the vectors change with the objects moving around the focus point of the interactive.

    • In this video, an astronaut on-board the ISS presents some experiments demonstrating centripetal forces and what happens if  an orbiting object  (in a circular motion)  is released from gravitational pull.  The astronaut speaks further about artificial gravity as suggested in some sci-fi movies and stories.  Take a look!  (The movie is about 7 minutes long.)